Merging CCGs and RPGs: impossible?

Posted by arnaud on February 8, 2014 in Uncategorized |

Merging CCGs and RPGs: impossible? Both CCGs and RPGs are both great and highly popular game concepts. Combining them would be even greater, wouldn’t it? Like cards that you can upgrade and equip at will? Despite this sounds great at first sight, it bears contratictions within. (I know there are games out there combining both […]


Microtransactions? Are they worth it?

Posted by arnaud on January 8, 2014 in Uncategorized |

We all hear about mtx (microtransactions) since a few years. Many claim they are incredibly better monetization options and refer to giants like Zynga, candy crush and other mammoths in the gaming industry. …but what about the small indie devs? Let’s take a closer look at microtransactions. The gaming implications… You need a login If […]


Do you need a server… ?

Posted by arnaud on June 3, 2013 in Uncategorized |

Hi guys! If you are an indie developer and want to make multiplayer games, you’ll likely need to rent a server at some point, in order tu run your server code, obviously. Just to make things clear, I’m not talking about web hosting here, but about game servers. A bare bone machine where you can […]


Why “playing” and “making” games are two opposites

Posted by arnaud on June 3, 2013 in Uncategorized |

Many hardcore players dream of making their own games. The amazing games they played inspired them, triggering their imagination with some “great idea(s)”. Some of them then want to turn these ideas into reality …until 99% gives up because the “fun” is gone. Indeed, while “playing” a game is fun and exciting, “making” a game […]


It’s on newgrounds!

Posted by arnaud on April 12, 2013 in Uncategorized |

The first open beta is released to the public. To the newgrounds folks more exactly! I’m curious to see how it’ll be received. I hope for the best…  


With or without sponsoring?

Posted by arnaud on April 11, 2013 in Uncategorized |

How to earn money with flash games? For most casual flash games, the usual way of earn a few bucks is pretty simple: Find a sponsor (hopefully) Earn a bit through adds These are the two main sources of income for most developers. The sponsorship is a game portal which pays you a certain amount […]


A few videos are coming…

Posted by arnaud on April 7, 2013 in Uncategorized |

Despite there were no bids in the first 24h, I got two offers to make videos about it, which is great! They are coming in various flavors: preview, trailer, walkthrough! I’m looking forward to see them, stay tuned!


X days after – Contest is over – Failure

Posted by arnaud on March 26, 2013 in Uncategorized |

Hello! That’s it, the contest is over. Finished. And I’m not in the top ten. It’s disappointing, for sure, and I spent yesterday with a clouded mood. When facing this, you inevitably wonder “I’ve spent hundreds of hours and thousand dollars for it …for what? nothing? was it all wasted effort and money?” It’s tough. […]


20+ days after – a nice game but…

Posted by arnaud on March 11, 2013 in Uncategorized |

After all, it became a nice game. I think the new battle mechanics made it both more simpler and more interesting. Since there is a random element added, the suspense can often last until the last round! …however, it still doesn’t feel as it should. It’s an “ok” game, but it also feels like it […]


6 days later – more tactics, less complexity

Posted by arnaud on February 24, 2013 in Uncategorized |

I’m working on the next set of creatures, and it’s really not that easy! On one hand, I would like to make it more tactical. That the choice of creatures is important and how you play them crucial as well! To achieve this, there are many tools at my disposition: multiple attacks/skills “mana” that slowly […]

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